B · Weighted: 3.60 · Raw: 4.50 ★ · 2 votes
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Equipment
| Armor | 1pt |
| Shields | — |
| Weapons | Dagger, Magic Staff, 1x Short |
Long Press a Spell Row to View Detailed Spell Text, Restrictions, and Notes
1x Confidence 2/Refresh Charge x5 |
1x Equipment: Weapon, Short |
2x Experienced |
2x Insult 4/Life |
2x Release 4/Life |
2x Mend 4/Life |
2x Awe 4/Life |
1x Break Concentration 2/Life |
2x Restoration - (Experienced) 4/Refresh Charge x10 |
1x Song of Power Unlimited |
1x Terror - (Experienced) 2/Refresh Charge x10 |
2x Lost 4/Life |
1x Song of Survival Unlimited |
Dervish - (Archetype) |
1x Equipment: Armor, 1 Point |
Play Style
How this build is meant to approach fights, objectives, and battlefield movement.
Second line bard, a bit of armor to catch a stray arrow, but otherwise a lot of team support and opponent control. Meant for large kingdom games of long duration. Build focuses on a lot of per life abilities, with all per Refresh being chargeable. This is because large kingdom games have few Refreshes and a lot of deaths and you don't want to run out of abilities.
Priority
What you should focus on first when playing this build in a Battlegame.
Focus on keeping your allies topped up using Song of Power, Confidence, Restoration. Use Awe, Lost, Terror, Break Concentration, Insult, to keep problem opponents away from your team. Always. Be. Charging.
Synergy
Which classes, teammates, or abilities enhance this build’s effectiveness.
Everyone loves you. Release, Mend, song of power, confidence, and restoration keep your allies topped up and moving in a fight. If you have an ally bard, if they can give you a single Restoration you get back up to 17 abilities, very good value. And you can recharge the rest.
Enemies
The classes or tactics that most threaten this build during Battlegames.
Paladin, they are immune to everything you can do and have the armor to back it up. Monk is annoying, but armor parity makes it a stick fight to determine winner. Barbarian and Anti-paladin are your targets for Terror. Use them and recharge them. Use Lost, Insult, Awe, Break Concentration on everyone else. Use Song of Survival when your in a tough situation or need to fight a monk or other low armor opponent. You will probably use it to go back to base and reset your abilities before running out again. Really, this just saves you the death timer, if the game has a short death timer then you can drop this ability.
Recommended Gear
The weapons, shields, and equipment that best support this build’s playstyle.
Light armor (1 point) and a single short.
Sideboard
No spells on the sideboard.
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