I don't know anyone's name (and I don't intend to learn)
Wizard level 6 - Look The Part
Creator: Dagger
Usage Stats
Saves: 0
Clones: 0
B · Weighted: 3.47 · Raw: 3.67 ★ · 3 votes
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Equipment
| Armor | — |
| Shields | — |
| Weapons | Dagger, Magic Staff |
Long Press a Spell Row to View Detailed Spell Text, Restrictions, and Notes
2x Experienced |
1x Mend - (Experienced) 1/Life Charge x5 |
11x Release - (Experienced) 11/Life Charge x5 |
2x Teleport 2/Life |
2x Greater Mend 2/Refresh |
2x Swift 2/Life |
1x Ambulant Unlimited |
2x Steal Life Essence 2/Life |
Battlemage - (Archetype) |
4x Word of Mending 4/Refresh |
Play Style
How this build is meant to approach fights, objectives, and battlefield movement.
Touch-range everything.
Priority
What you should focus on first when playing this build in a Battlegame.
ABC- Always Be (pre)Casting. Ambulant and 4/5ths of a spell at all times, if you don't need to use it by the time you get near the end, cancel and start again.
Synergy
Which classes, teammates, or abilities enhance this build’s effectiveness.
You synergize with everyone else; make your team the best it can be.
Enemies
The classes or tactics that most threaten this build during Battlegames.
Enemies.
Recommended Gear
The weapons, shields, and equipment that best support this build’s playstyle.
A dagger, if you feel like it.
Sideboard
No spells on the sideboard.
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