B · Weighted: 3.60 · Raw: 4.50 ★ · 2 votes
Sign in to clone this build into your account.
Equipment
| Armor | 4pts |
| Shields | Large |
| Weapons | All Melee, Javelins |
Long Press a Spell Row to View Detailed Spell Text, Restrictions, and Notes
1x Awe 1/Life |
Immune to Command - (Trait) |
Immune to Death - (Trait) |
1x Greater Heal 1/Life Charge x3 |
1x Extend Immunities 1/Refresh Charge x5 |
1x Awe 1/Life |
Inquisitor - (Archetype) |
1x Protection from Magic 2/Refresh |
1x Sacred Blades 1/Life (ex) |
Enchantment Strips
- 1x Red
- 3x White
Martial class build: abilities are auto-assigned by class/level. Look The Part grants class-specific LTP ability only.
Play Style
How this build is meant to approach fights, objectives, and battlefield movement.
Inquisitor Paladins never fear! Its time to hunt the heretical druids and golem spawn! Sacred blades shall cut through magical armor and your great sword and javelins will help whittle down any armored threat in the field! Onward! Unto victory!
Priority
What you should focus on first when playing this build in a Battlegame.
Your main targets are those pesky avatars of nature or any other magically armored combatants. If you are jolly and jovious you can lead a great many willing fighters into the fray, and when the magically armored heretics are distracted by maulling the tender faces of those who teusted you, then you can use your superior reach with javelins or your great sword to strike! Those damned fools will never know what hit them untill its too late. Then you can heal the survivors, if any, and find your next trophy!
Synergy
Which classes, teammates, or abilities enhance this build’s effectiveness.
Any fool willing to help you.
Enemies
The classes or tactics that most threaten this build during Battlegames.
Warriors will be the most challenging fights, as their ancestral armor is the one defense against your holy might.
Recommended Gear
The weapons, shields, and equipment that best support this build’s playstyle.
Great sword (any great weapon over 4' long and under 6' long that has over 2/3rds of its leangth padded.), Javelins, any 4 points of armor, a straped small shield if you have one to fight with, and your pointiest most inquisitorial hat.
Rate This Build
Sign in to rate this build (once per account).