Pillage the village (updated)
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Creator: Captain Torryn Tidebreaker
Game Type: Full-Class
Lives: Unlimited
Respawn: 30 second, 3 pop (Reeve discretion)
Base: Attackers Outside of village. Ship shape or for however you lore it. Defenders in or at opposite edge of village. Npc spawn in unbroken houses
Teams: 2 (3 if you want npc villagers for flavor)
Objectives: the attacking team will break into 5 or more houses with a count of breaking 10 and return the loot to the ship (spawn). The guards need only stop them. If run as swap sides, After swap the team with either the fastest time, or most loot if not all are captured, wins.
Refresh: On game or swap sides
Time Limit: 20 minutes
Equipment Needed: marking cones or rope, 5 or more2 items for loot (can be anything)
Scenario Rules: NPCs: villagers (just for flavor. they run around and scream. pirates can kill for fun but it doesn't help them win)
Uh-oh pirates! Yes a band of pirates have hit your little towns shores and is ready to take what they can. The town guards response was swift but will it be enough.
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