Ditch
B · 3.61 · Raw ★ 5.00 · 1 votes
Creator: Krom
Game Type: Ditch
Lives: 1
Teams: 2
Objectives: Eliminate the other team. Once one team is eliminated each team resets to their side.
Scenario Rules: Two teams line up across from each other just out of melee range and fight until one team is eliminated. New players join the losing team before the next round starts. If no new players are ready to join then the first dead on the winning team switches to the losing team before the next round starts. This is the simplest of all Battlegames and a good pickup game. Best played in medium-sized, open areas.
======================================== This Battlegame is usually played with no classes, no armor, and no projectiles. However, adding projectiles can be a fun mix-up. Best Supported Rules: Ditch, Militia Ditch can be two things, a battlegame commonly called Ditch or Ditching. And a class of battlegame following certain rules usually referred to as "Ditch Rules". In the Emerald Hills this is sometimes called "Trench" instead. The original name comes from Memorial Park in Burning Lands, which had an actual ditch in it that they fought over. ================ Ditch Rules =============== These rules can apply to any battlegame in which the reeve or game designer declares they are using "ditch rules" at their discretion: * A ditch battle is a battlegame that does not use classes, armor, or projectiles. * The game may include any melee weapon and shields or a restricted set of weapons such as single short, as decided by the game designer. * It is traditional to not allow Shield Crushing.
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